AI Insights · Timothy · March 2022
Top 5 Interactive Story Games on Android in France Q1 2022
Explore the performance metrics of the top 5 interactive story games on Android in France during Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw significant movements in the performance of the top 5 interactive story games on the Android platform in France. Below, we delve into the weekly downloads, revenue, and active user trends for these popular apps.
Chapters: Interactive Stories from Crazy Maple Studio Dev showed a steady decrease in weekly revenue, starting from approximately $53K at the end of December 2021 and dipping to around $29K by the end of March 2022. Weekly downloads also saw a decline, from about 12.7K to around 7.1K over the same period. However, active users exhibited a more stable trend, fluctuating between 65.6K and 50.9K.
Time Princess: Pearl Girl by IGG.COM had a notable peak in weekly revenue, reaching $25.7K at the end of February 2022. Downloads saw a sharp decline, from 12.5K in late December to just over 1.3K by the end of March. Active users followed a similar downward trend, starting at 25.2K and reducing to about 20.1K.
Romance Fate: Story & Chapters from Higgs Gaming experienced fluctuations in weekly revenue, peaking at $11.7K in early January before settling around $8.2K by the end of March. Weekly downloads remained relatively stable, averaging around 1.5K to 2.4K throughout the quarter. Active users saw a slight decline from 10.4K to 8.6K.
Is it Love? Stories - Roleplay by 1492 Studio showed a decrease in weekly revenue from $9.9K at the end of December 2021 to about $6.3K by the end of March 2022. Weekly downloads also dropped significantly, from 2.8K to just 37 by the end of the quarter.
My Candy Love : Otome Sim Game by Beemoov Games displayed an increase in weekly revenue, peaking at $5.6K in early February before stabilizing around $4.5K by the end of March. Weekly downloads saw a peak of 3.3K in mid-February and then gradually decreased to about 2K. Active users demonstrated a relatively stable trend, ranging from 13.1K to 17.9K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.